BattleTech ProtoMech Technical Readout

Type/Model: Siren [Human Sphere]
Tech: Clan / 3060
Config: ProtoMech
Rules: Rules Level 2, Standard design
   
Mass: 3 tons   (3,000 kg)
Chassis: Advanced Composite
Power Plant: 36 Size Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: Integral Advanced Alloy
Armament:
1 SRM 1
Manufacturer:    Unknown
   Location:    Unknown
Communications System:    Unknown
Targeting & Tracking System: Unknown


Overview:
The Siren was designed by the Smoke Jaguars as an ultra-fast scout. Its large engine, accounting for a third of the machine’s total mass, allowed space for only minimal armor protection and a pair of light machine guns. As the years went by and the design spread out beyond the Jaguars, new weapons grids were tested until what is generally accepted as the modern Siren finally developed.

Capabilities:
The modern Siren is slower than the original, only as fast as a standard Locust or Cicada BattleMech, but it carries an SRM in each arm that can be used both against enemy BattleMechs and infantry to very good effect. They can be loaded with inferno or other specialty rounds that make the design useful in dozens of combat roles, making the Siren one of the more common light ProtoMechs.

Deployment
Deployed by the Smoke Jaguars, Ice Hellions, Sea Foxes, Solaris, and the Allied Mercenary Command, the Sirens are most often deployed with Satyr scout ProtoMechs, providing heavy weapons support for those units.


Type/Model: Siren [Human Sphere]
Mass: 3 tons   (3,000 kg)
Equipment:   Mass
Internal Structure: 8 pts Advanced Composite 300
Engine: 36 Size Fusion 900
   Walking MP: 8    
   Running MP: 12    
Cockpit, Life Support, Sensors & Pilot: 500  
Heat Sinks: 0 Compact ProtoMech 0  
Armor Factor: 12 pts Integral Advanced Alloy 600  

    Internal Armor
    Structure Value
  Head: 1 2
  Torso: 3 5
  Left / Right Arms: 1 / 1 1 / 1
  Legs: 2 3

Weapons & Equipment: Loc Heat Ammo Mass
1 SRM 1 Left Arm 0 10 350
1 SRM 1 Right Arm 0 10 350
TOTALS:   0   3.00
Mass Left, kg:       0

Calculated Factors:
Total Cost: 649,930 C-Bills
Battle Value: 86
Cost per BV: 7,557.33
Weapon Value: 6 / 6 (Ratio = .07 / .07)
Damage Factors:    SRDmg = 3; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 8,   Armor/Structure: 3 / 0
    Damage PB/M/L: 4/4/-,   Overheat: 0
    Class: P ,   Point Value: 1

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